• GAME MODE

Head to Head Mode

Draft your squad. Face off weekly. No salary caps.

This is where it gets personal. Draft unique squads, go head-to-head each round, and prepare for a season of questionable manager choices and "I was going to pick him but..." excuses.

Head to Head is FSZ's competitive draft mode. Build unique squads for 4-10 players with no salary caps, face off weekly, and prove you're the best selector in your league

  • Draft unique squads (4-10 players per league).
  • No salary caps, pure selection strategy.
  • Weekly matchups determine standings.
  • Basic trading each round
  • Fast Draft (60 mins) or Sequential Draft (up to a week).
  • Available for (60 mins) Cricket, Football, AFL, and NRL.

How Head to Head Works

The Draft

Everyone drafts from the same player pool. Once a player is picked, they are gone. First-round pick pressure is real. Late-round gems are crucial. We use an ‘All in’ fast draft or a traditional and longer ‘Snake Draft’. Pick 1 in Round 1 becomes the last pick in Round 2. Fair's fair. Since there are no salary caps, you can't just buy your way out of a bad pick. Your draft strategy is the only thing separating you from the wooden spoon.

Unique Squads

No shared players. Your legend player is yours alone. Your bench is your own mess to manage. Don’t forget injuries! Every selection you make is yours to celebrate or regret. This creates genuine differentiation between teams. In Grouped Talent, multiple people might have identical squads. In Head to Head, your team is entirely unique. Your success or failure rests entirely on your decisions.

Weekly Matchups

Each round you face off against one opponent. Your squad's total points vs theirs. Win and climb the ladder. Lose and cop it in the group chat until the next round. The weekly matchup format adds drama that cumulative scoring doesn't provide. It doesn't matter if you're the second-highest scorer that week. If you're matched against the highest scorer, you lose. Some weeks you'll win ugly. Some weeks you'll lose despite a solid score. That's the game.

No Salary Caps

This is the big one. No salary cap maths, no agonising over player prices, no spreadsheets required. Pick the players you want. Build the squad you believe in. No artificial constraints, just you and your selections. Most fantasy platforms force you to balance budgets. FSZ removes that entirely. Want to stack your team with premium players? Go ahead - if you can score them before your opponents. Think you can trade up to find value in the later rounds? That's your call. The only limit is what's available when your pick or trading window comes around.

Draft Features

Fast Draft

45-60 MINS

Get everyone online, set a timer, and knock out your draft in 45-60 minutes. Perfect for draft nights where everyone is actually available. Fast Draft creates an event. Get everyone online, order some food, and make a night of it. The time pressure adds excitement and makes the hair on the back of your neck stand up. Some have even been known to break a sweat! The live chat creates banter. Quick or the dead, it’s fun, organised chaos.

Sequential Draft

up to 1 week

Real life gets in the way. Sequential draft lets everyone pick in order, whenever they can, over the course of up to a week. Less pressure, same result. This is perfect for experienced players or groups spread across time zones with chaotic schedules. You get notified when it's your turn, make your pick when you can, and the draft continues. No need to coordinate eight people's diaries for a draft window. Auto-Picks help speed things along for those slackers involved!

Draft Strategy

First pick? Take the obvious gun, assuming he doesn't have a mare in Round 1. Late pick? Find the value that everyone overlooked. Managing your picks across rounds is half the battle and half the fun. Position scarcity matters. If there are only three elite wicketkeepers and you're picking eighth, you might need to reach. Premium midfielders in AFL go early. Workhorse forwards in NRL provide reliable scoring opportunity. Understanding positional value separates good drafters from great ones.

Season Management

Late withdrawal got you scrambling? FSZ handles it. Auto-subs from within your own squad slot in when players are ruled out, so you're not copping a donut because someone pulled a hammy in the warm-up. You set your bench order. When a starting player is ruled out, the platform automatically promotes your next eligible bench player based on their eligible position. No need to panic-refresh Twitter 5 minutes before lockout while you're supposed to be at dinner with the missus.
Bye rounds are brutal. Our Loan System lets you borrow a fill-in for one round only. Plug the gap, survive the round, send them back. It's coverage without the roster gymnastics.
Build your squad, then ruthlessly improve it. Fleeced a mate for a premium midfielder? Tell them it's a fair swap. Grab the up and coming rookie, when your legend gun needs weeks off for breaking a finger nail. Trading isn't just about improving your team. It's about psychologically dismantling your opponents. Your Commissioner has final say on trade rules up front, so maybe keep them on side.
Headed for the spoon? Dominate your opponent on any given round and score additional points on the ladder. There’s always an opportunity to leap up the leaderboard or put daylight between you and second place.

Trusted by Commissioners

Don't just take our word for it. Here is what the legends running FSZ leagues have to say.
"The loan player system saved our players during the state of origin rounds. Best feature bar none. Also, being able to trade from my phone makes staying on top way easier."
— Mike, League Commissioner (Brisbane)

Finals Format

Choose how your season ends.

Format

Top 4
Top 6
Top 8
Round Robin
Custom

Description

Classic finals, top 4 qualify
Expanded field, more chances
Everyone has hope longer
Everyone plays everyone in finals
Set your own rules

The finals format is set when you create your league. Choose based on league size and how much drama you want in the final weeks. Top 4 creates a clear separation. Top 8 keeps more teams alive longer. Round robin ensures the best team on the day wins, not just the luckiest bracket.

Available Sports

Head to Head is available across all FSZ sports.

Sport

Cricket
Football
AFL
NRL

Run-On Team Size

12 players
15 players
22 players
17 players

Key Features

T20 & ODI tournament focus
Season-long leagues
Full season coverage
Full season coverage
Each sport has unique roster construction challenges. Cricket's format-dependent teams. Football's defensive value. AFL's premium midfielder scarcity. NRL's workhorse forwards. Learn your sport's specific dynamics and draft accordingly.

Which Mode Is Right for You?

Feature

Max Players
Unique Squads
Draft Required
Setup Time
Best For

Head to Head

4-10
Yes
Yes
1-2 hours
Competitive small groups

Head to Head

Unlimited
No (shared pool)
No
5 minutes
Large groups, corporates
  • Head to Head is for the competitive crew who want unique squads and weekly bragging rights.
  • Grouped Talent is for when you want everyone in, no exclusions.
  • If you've got 6-8 mates who are properly invested in fantasy and love the draft process, Head to Head delivers the strategic depth you're after.
  • If you're trying to include the whole office or a large friend group, Grouped Talent is the better fit.

Head to Head FAQ

Head to Head supports 4-10 players per league. This ensures every player drafts a competitive squad with unique selections. For larger groups, Grouped Talent mode supports unlimited players.
Fast Draft is a live session (45-60 minutes) where everyone picks together in real-time with timed selections. Sequential Draft is asynchronous. Each player picks when they can, in a particular order, with up to a week to complete the full draft.
No. FSZ's Head to Head mode has no salary caps. Pick whoever you want without worrying about prices or budget constraints. Pure selection strategy for your ultimate sombrero squad.
Each round, you're matched against one opponent based on a fantasy round robin draw. Your squad's total points are compared to theirs. Win and you get the points, lose and you don't. Standings are determined by cumulative wins.
Auto-substitutions handle it. If a selected player is ruled out after the round deadline, your nominated bench player slots in automatically. No donut, no drama, unless he has a shocker himself ! Get your squad depth humming to cover yourself.
Yes. Trading is available with configurable rules. Weekly and season long trade limits can be set by Commissioners to suit your league.

View Other Game Modes

Grouped Talent

The hero mode for groups of any size.
Unlimited players from a shared pool, perfect for offices, clubs, and big groups. Multiple people can pick the same stars, so it comes down to your dark horses. Setup takes 5 minutes, picking your team takes even less. No draft, no drama, just everyone having a crack together.

Total Points

Classic fantasy scoring. Coming soon.
Traditional fantasy where your squad's total points determine success. Perfect for those who want the classic experience without the weekly matchups.

Ready to Draft, Chief?

Get your mates together, pick a draft night, and build the squad you've always wanted. No salary caps. No excuses. Just pure competition. The only question is whether you've got what it takes to dust the rest of your league.
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